﻿;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; PARTISAN EVENTS
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;
; USAGE:
;
; Basic structure for a partisan event:
; { 
; #NAME= Event name (this will be shown as a selectable event under an OPTIONS screen within the game)
; #POPUP= Event popup text (this will be displayed when the event occurs)
; #IMAGE= Event image that will be displayed when event occurs
;         PNG images must be 736x418 or 368x418 pixels, see 'Extras' folder for sample images and frames
;         Multiple pictures can be used by using a ',' to separate them
;         Format: picture1.png, picture2.png, picture3.png, picture4.png
; #SOUND= Event sound that will be displayed when event occurs
;         Multiple sounds can be used by using a ',' to separate them
;         Format: sound1.mp3, sound2.mp3, sound3.mp3, sound4.mp3
; #FLAG= Will this be a default event for the campaign? (values range [0, 1]; True= 1; False= 0)
; #TYPE= Values range [0, 2];
;        With all other fields satisfied will this be:
;        0 = Single check regardless if #TRIGGER is satisfied
;        1 = Multiple check until #TRIGGER is satisfied
;        2 = Reoccuring check until end of game
; #AI= Values range [0, 4]
;      0 = Event fires whenever all fields are satisfied for any game type
;      1 = Event fires whenever all fields are satisfied, for AI games only, and only on the Union AI turn
;      2 = Event fires whenever all fields are satisfied, for AI games only, and only on the Confederates AI turn
;      3 = Event fires whenever all fields are satisfied, for AI and Multiplayer games only, and only on the Union AI or on the Confederates Multiplayer turns
;      4 = Event fires whenever all fields are satisfied, for AI and Multiplayer games only, and only on the Confederates AI or on the Union Multiplayer turns
; #LEVEL= What minimum skill level, as selected from the AI difficulty level screen in game, with this event apply to?
;         Values: [0, 4]; Green= 0; Novice= 1; Intermediate= 2; Veteran= 3; Expert= 4
; #GV= Does the event activate based on the Global Variable values assigned?
;      Ten random Global Variables are assigned at the start of the campaign each with a value between [1,100]
;      Format: GV [min, max]; GV range [1,10]; min range [1,100]; max range [1,100]
;      Example A) #GV= 1[1,100] will always trigger because Global Variable #1 will always have a value between [1,100]
;      Example B) #GV= 4[71,100] will trigger 30% per game
; #LINK= Does the event activate based on the Link values assigned?
;        A campaign can have up to 1100 Decision events and is referenced by other events via this parameter
;        Format: decision[flag]; flag range [0, 1]; True= 1; False= 0
;        Example A) #LINK= 0[0] will always trigger as formal DECISION events can only be from 1-1100
;        Example B) #LINK= 1[0] will trigger whenever #DECISION= 1 is not accepted
;        Example C) #LINK= 3[1] will trigger whenever #DECISION= 3 is accepted
; #TRIGGER= Trigger percentage that the event will occur (values range [0, 100])
; #COUNTRY_ID= Country's ID that will have partisan #MAP_POSITION's
; #PARTISAN_FLAG= Partisan flag can be used to limit event to a particular type (see PARTISAN FLAG REFERENCE values below)
; #ADD_UNIT= can accept the following values: (values range [0, 2]; False= 0; True= 1; True (if <= build limit)= 2
; #DISRUPTION_RANGE= What is the range of supply disruption from each partisan that appears? (values range [0, 10])
; #MAP_POSITION= Map position where partisan unit could appear (format x,y)
; }
;
; EXAMPLE:
;
; NOTES:
;
; Each event must be preceded by a '{' and end with a '}'
;
; More than one #MAP_POSITION can be set.
;
; Use the reference values provided for #COUNTRY_ID and #TRANSFER_ID and not the country names 
; Use the reference values provided for #PARTISAN_FLAG's and not names
;
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; COUNTRY ID REFERENCE VALUES
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;
; Country IDs
; #COUNTRY_ID_1= Alabama
; #COUNTRY_ID_2= Alaska
; #COUNTRY_ID_3= Arizona
; #COUNTRY_ID_4= Arkansas
; #COUNTRY_ID_5= California
; #COUNTRY_ID_6= Colorado
; #COUNTRY_ID_7= Connecticut
; #COUNTRY_ID_8= Delaware
; #COUNTRY_ID_9= Florida
; #COUNTRY_ID_10= Georgia
; #COUNTRY_ID_11= Hawaii
; #COUNTRY_ID_12= Idaho
; #COUNTRY_ID_13= Illinois
; #COUNTRY_ID_14= Indiana
; #COUNTRY_ID_15= Iowa
; #COUNTRY_ID_16= Kansas
; #COUNTRY_ID_17= Kentucky
; #COUNTRY_ID_18= Louisiana
; #COUNTRY_ID_19= Maine
; #COUNTRY_ID_20= Maryland
; #COUNTRY_ID_21= Massachusetts
; #COUNTRY_ID_22= Michigan
; #COUNTRY_ID_23= Minnesota
; #COUNTRY_ID_24= Mississippi
; #COUNTRY_ID_25= Missouri
; #COUNTRY_ID_26= Montana
; #COUNTRY_ID_27= Nebraska
; #COUNTRY_ID_28= Nevada
; #COUNTRY_ID_29= New Hampshire
; #COUNTRY_ID_30= New Jersey
; #COUNTRY_ID_31= New Mexico
; #COUNTRY_ID_32= New York
; #COUNTRY_ID_33= North Carolina
; #COUNTRY_ID_34= North Dakota
; #COUNTRY_ID_35= Ohio
; #COUNTRY_ID_36= Oklahoma
; #COUNTRY_ID_37= Oregon
; #COUNTRY_ID_38= Pennsylvania
; #COUNTRY_ID_39= Rhode Island
; #COUNTRY_ID_40= South Carolina
; #COUNTRY_ID_41= South Dakota
; #COUNTRY_ID_42= Tennessee
; #COUNTRY_ID_43= Texas
; #COUNTRY_ID_44= Utah
; #COUNTRY_ID_45= Vermont
; #COUNTRY_ID_46= Virginia
; #COUNTRY_ID_47= Washington
; #COUNTRY_ID_48= West Virginia
; #COUNTRY_ID_49= Wisconsin
; #COUNTRY_ID_50= Wyoming
; #COUNTRY_ID_51= Apache
; #COUNTRY_ID_52= Argentina
; #COUNTRY_ID_53= Austria
; #COUNTRY_ID_54= Bolivia
; #COUNTRY_ID_55= Brazil
; #COUNTRY_ID_56= Canada
; #COUNTRY_ID_57= Cherokee
; #COUNTRY_ID_58= Chickasaw
; #COUNTRY_ID_59= Chile
; #COUNTRY_ID_60= China
; #COUNTRY_ID_61= Choctaw
; #COUNTRY_ID_62= Colombia
; #COUNTRY_ID_63= Commanche
; #COUNTRY_ID_64= Confederacy
; #COUNTRY_ID_65= Costa Rica
; #COUNTRY_ID_66= Creek
; #COUNTRY_ID_67= Cuba
; #COUNTRY_ID_68= Denmark
; #COUNTRY_ID_69= Deseret
; #COUNTRY_ID_70= Dominican Republic
; #COUNTRY_ID_71= Ecuador
; #COUNTRY_ID_72= El Salvador
; #COUNTRY_ID_73= France
; #COUNTRY_ID_74= Germany
; #COUNTRY_ID_75= Guatemala
; #COUNTRY_ID_76= Haiti
; #COUNTRY_ID_77= Honduras
; #COUNTRY_ID_78= Italy
; #COUNTRY_ID_79= Japan
; #COUNTRY_ID_80= Japanese Shogunate
; #COUNTRY_ID_81= Liberia
; #COUNTRY_ID_82= Mexican Empire
; #COUNTRY_ID_83= Mexico
; #COUNTRY_ID_84= Navajo
; #COUNTRY_ID_85= Netherlands
; #COUNTRY_ID_86= Nicaragua
; #COUNTRY_ID_87= Osage
; #COUNTRY_ID_88= Ottomans
; #COUNTRY_ID_89= Panama
; #COUNTRY_ID_90= Paraguay
; #COUNTRY_ID_91= Peru
; #COUNTRY_ID_92= Philippines
; #COUNTRY_ID_93= Portugal
; #COUNTRY_ID_94= Prussia
; #COUNTRY_ID_95= Pueblo
; #COUNTRY_ID_96= Puerto Rico
; #COUNTRY_ID_97= Rio Grande
; #COUNTRY_ID_98= Russia
; #COUNTRY_ID_99= Seminole
; #COUNTRY_ID_100= Spain
; #COUNTRY_ID_101= Sweden
; #COUNTRY_ID_102= UK
; #COUNTRY_ID_103= Union
; #COUNTRY_ID_104= Uruguay
; #COUNTRY_ID_105= USCA
; #COUNTRY_ID_106= Venezuela
; #COUNTRY_ID_107= Yucatan
; #COUNTRY_ID_108= 
; #COUNTRY_ID_109= 
; #COUNTRY_ID_110= 
; #COUNTRY_ID_111= Blockade Runners
; #COUNTRY_ID_112= Blockade Runners
; #COUNTRY_ID_113= Blockade Runners
; #COUNTRY_ID_114= Blockade Runners
; #COUNTRY_ID_115= Blockade Runners
; #COUNTRY_ID_116= Blockade Runners
; #COUNTRY_ID_117= Blockade Runners
; #COUNTRY_ID_118= Blockade Runners
; #COUNTRY_ID_119= Red
; #COUNTRY_ID_120= Black
;
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; PARTISAN FLAG REFERENCE VALUES
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;
; PARTISANS_ON_INVASION= 1
; PARTISANS_AFTER_SURRENDER= 2
; FULL_PARTISANS= 3
;
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{
#NAME= Arkansas Partisans - Unit (Fayetteville)
#POPUP= <<TAG_1>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 76,89
}

{
#NAME= Arkansas Partisans - Unit (Arkadelphia)
#POPUP= <<TAG_1>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 79,103
}

{
#NAME= Arkansas Partisans - Supply Only (NW AR)
#POPUP= <<TAG_1>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 76,87
#MAP_POSITION= 79,87
#MAP_POSITION= 74,91
}

{
#NAME= Arkansas Partisans - Supply Only (NE AR)
#POPUP= <<TAG_1>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 87,89
#MAP_POSITION= 90,87
#MAP_POSITION= 93,86
}

{
#NAME= Arkansas Partisans - Supply Only (SW AR)
#POPUP= <<TAG_1>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 82,105
#MAP_POSITION= 75,102
#MAP_POSITION= 79,103
}

{
#NAME= Arkansas Partisans - Supply Only (Pine Bluff)
#POPUP= <<TAG_1>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 84,101
}

{
#NAME= Louisiana Partisans - Unit (Martinsville)
#POPUP= <<TAG_2>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 85,125
}

{
#NAME= Louisiana Partisans - Unit (Mansfield) - DE 113
#POPUP= <<TAG_2>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 77,115
}

{
#NAME= Louisiana Partisans - Supply Only (Mansfield)
#POPUP= <<TAG_2>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 77,115
}

{
#NAME= Louisiana Partisans - Supply Only (New Orleans)
#POPUP= <<TAG_2>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 96,127
}

{
#NAME= Louisiana Partisans - Supply Only (Monroe)
#POPUP= <<TAG_2>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 86,111
}

{
#NAME= Louisiana Partisans - Supply Only (NE LA)
#POPUP= <<TAG_2>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 94,122
#MAP_POSITION= 96,123
}

{
#NAME= Tennessee Partisans - Unit (Franklin)
#POPUP= <<TAG_3>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 110,89
}

{
#NAME= Tennessee Partisans - Unit (Knoxville)
#POPUP= <<TAG_3>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 122,85
}

{
#NAME= Tennessee Partisans - Unit (Rogersville)
#POPUP= <<TAG_3>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 128,83
}

{
#NAME= Tennessee Partisans - Unit (Winchester) - DE 113
#POPUP= <<TAG_3>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 114,93
}

{
#NAME= Tennessee Partisans - Supply Only (W TN)
#POPUP= <<TAG_3>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 95,93
#MAP_POSITION= 96,92
#MAP_POSITION= 98,94
}

{
#NAME= Tennessee Partisans - Supply Only (N TN)
#POPUP= <<TAG_3>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 107,83
#MAP_POSITION= 109,83
}

{
#NAME= Tennessee Partisans - Supply Only (S TN)
#POPUP= <<TAG_3>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 109,92
#MAP_POSITION= 109,90
#MAP_POSITION= 111,92
#MAP_POSITION= 114,93
}

{
#NAME= Mississippi Partisans - Unit (Corinth)
#POPUP= <<TAG_4>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 85,125
}

{
#NAME= Mississippi Partisans - Supply Only (E MS)
#POPUP= <<TAG_4>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 102,98
#MAP_POSITION= 102,101
#MAP_POSITION= 101,102
#MAP_POSITION= 103,103
#MAP_POSITION= 102,107
}

{
#NAME= Alabama Partisans - Unit (Elyton) - DE 113
#POPUP= <<TAG_5>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 112,102
}

{
#NAME= Alabama Partisans - Supply Only (Elyton)
#POPUP= <<TAG_5>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 112,102
}

{
#NAME= Alabama Partisans - Supply Only (Selma)
#POPUP= <<TAG_5>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 109,108
#MAP_POSITION= 109,106
#MAP_POSITION= 111,108
#MAP_POSITION= 107,106
}

{
#NAME= Alabama Partisans - Supply Only (E AL)
#POPUP= <<TAG_5>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 119,107
#MAP_POSITION= 118,110
}

{
#NAME= Florida Partisans - Supply Only (NE FL)
#POPUP= <<TAG_6>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 135,121
#MAP_POSITION= 135,123
}

{
#NAME= Georgia Partisans - Supply Only (NW GA)
#POPUP= <<TAG_7>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 119,94
#MAP_POSITION= 119,96
#MAP_POSITION= 121,95
}

{
#NAME= Georgia Partisans - Supply Only (SW GA) - DE 113
#POPUP= <<TAG_7>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 122,108
#MAP_POSITION= 125,107
#MAP_POSITION= 126,106
}

{
#NAME= Georgia Partisans - Supply Only (SE GA) - DE 113
#POPUP= <<TAG_7>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 131,104
#MAP_POSITION= 135,104
#MAP_POSITION= 138,106
}

{
#NAME= South Carolina Partisans - Supply Only (S SC)
#POPUP= <<TAG_8>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 141,99
#MAP_POSITION= 141,102
#MAP_POSITION= 138,101
}

{
#NAME= South Carolina Partisans - Supply Only (E SC) - DE 113
#POPUP= <<TAG_8>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 145,94
#MAP_POSITION= 145,96
}

{
#NAME= South Carolina Partisans - Supply Only (NW SC) - DE 113
#POPUP= <<TAG_8>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 132,92
#MAP_POSITION= 134,91
#MAP_POSITION= 139,92
}

{
#NAME= South Carolina Partisans - Unit (Unionville) - DE 113
#POPUP= <<TAG_8>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 135,93
}

{
#NAME= South Carolina Partisans - Supply Only (Unionville)
#POPUP= <<TAG_8>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 135,93
}

{
#NAME= North Carolina Partisans - Unit (Greensborough) - DE 113
#POPUP= <<TAG_9>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 144,83
}

{
#NAME= North Carolina Partisans - Unit (Fayetteville) - DE 113
#POPUP= <<TAG_9>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 150,87
}

{
#NAME= North Carolina Partisans - Supply Only (N NC) - DE 113
#POPUP= <<TAG_9>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 152,79
#MAP_POSITION= 154,81
#MAP_POSITION= 154,84
}

{
#NAME= North Carolina Partisans - Supply Only (SW NC) - DE 113
#POPUP= <<TAG_9>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 139,88
#MAP_POSITION= 141,86
#MAP_POSITION= 142,85
}

{
#NAME= North Carolina Partisans - Supply Only (Greensborough)
#POPUP= <<TAG_9>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 144,83
}

{
#NAME= North Carolina Partisans - Supply Only (Fayetteville)
#POPUP= <<TAG_9>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 150,87
}

{
#NAME= Virginia Partisans - Unit (Wytheville)
#POPUP= <<TAG_10>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 134,78
}

{
#NAME= Virginia Partisans - Unit (Winchester)
#POPUP= <<TAG_10>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 147,60
}

{
#NAME= Virginia Partisans - Unit (Woodstock)
#POPUP= <<TAG_10>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 134,78
}

{
#NAME= Virginia Partisans - Unit (Staunton)
#POPUP= <<TAG_10>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 145,67
}

{
#NAME= Virginia Partisans - Unit (Warrenton)
#POPUP= <<TAG_10>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 153,62
}

{
#NAME= Virginia Partisans - Unit (Danville) - DE 113
#POPUP= <<TAG_10>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 146,78
}

{
#NAME= Virginia Partisans - Unit (Bellfield) - DE 113
#POPUP= <<TAG_10>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 156,77
}

{
#NAME= Virginia Partisans - Supply Only (Richmond)
#POPUP= <<TAG_10>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 154,71
#MAP_POSITION= 154,72
}

{
#NAME= Virginia Partisans - Supply Only (Danville)
#POPUP= <<TAG_10>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 146,78
}

{
#NAME= Virginia Partisans - Supply Only (Bellfield)
#POPUP= <<TAG_10>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 156,77
}

{
#NAME= West Virginia Partisans - Unit (Charleston)
#POPUP= <<TAG_11>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 135,67
}

{
#NAME= West Virginia Partisans - Unit (Philippi)
#POPUP= <<TAG_11>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 141,61
}

{
#NAME= West Virginia Partisans - Supply Only (Guayandotte)
#POPUP= <<TAG_11>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 129,69
}

{
#NAME= West Virginia Partisans - Supply Only (Beckley)
#POPUP= <<TAG_11>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 135,69
}

{
#NAME= West Virginia Partisans - Supply Only (Lewisburg)
#POPUP= <<TAG_11>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 138,70
}

{
#NAME= West Virginia Partisans - Supply Only (Sutton)
#POPUP= <<TAG_11>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 113[1]
#COUNTRY_ID= 64
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 137,64
}

{
#NAME= Haitian Partisans
#POPUP= <<TAG_12>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 23[1]
#COUNTRY_ID= 76
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 207,179
}

{
#NAME= Haitian Partisans
#POPUP= <<TAG_12>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 23[1]
#COUNTRY_ID= 76
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 202,179
}

{
#NAME= Haitian Partisans
#POPUP= <<TAG_12>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 23[1]
#COUNTRY_ID= 76
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 209,183
}

{
#NAME= Haitian Partisans
#POPUP= <<TAG_12>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 23[1]
#COUNTRY_ID= 76
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 209,186
}

{
#NAME= Haitian Partisans
#POPUP= <<TAG_12>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 23[1]
#COUNTRY_ID= 76
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 198,189
}

{
#NAME= Dominican Partisans
#POPUP= <<TAG_13>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 23[1]
#COUNTRY_ID= 70
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 213,177
}

{
#NAME= Dominican Partisans
#POPUP= <<TAG_13>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 23[1]
#COUNTRY_ID= 70
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 217,177
}

{
#NAME= Dominican Partisans
#POPUP= <<TAG_13>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 23[1]
#COUNTRY_ID= 70
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 215,182
}

{
#NAME= Dominican Partisans
#POPUP= <<TAG_13>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 23[1]
#COUNTRY_ID= 70
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 220,179
}

{
#NAME= Dominican Partisans
#POPUP= <<TAG_13>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 23[1]
#COUNTRY_ID= 70
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 226,181
}

{
#NAME= Cuban Partisans
#POPUP= <<TAG_14>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 517[1]
#COUNTRY_ID= 67
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 178,176
}

{
#NAME= Cuban Partisans
#POPUP= <<TAG_14>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 517[1]
#COUNTRY_ID= 67
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 177,178
}

{
#NAME= Cuban Partisans
#POPUP= <<TAG_14>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 517[1]
#COUNTRY_ID= 67
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 188,176
}

{
#NAME= Cuban Partisans
#POPUP= <<TAG_14>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 517[1]
#COUNTRY_ID= 67
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 151,164
}

{
#NAME= Cuban Partisans
#POPUP= <<TAG_14>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 517[1]
#COUNTRY_ID= 67
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 161,169
}

{
#NAME= Cuban Partisans
#POPUP= <<TAG_14>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 517[1]
#COUNTRY_ID= 67
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 170,170
}

{
#NAME= Union Partisans - Iowa
#POPUP= <<TAG_15>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 76,59
}

{
#NAME= Union Partisans - Iowa
#POPUP= <<TAG_15>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 68,53
}

{
#NAME= Union Partisans - Iowa
#POPUP= <<TAG_15>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 86,58
}

{
#NAME= Union Partisans - Iowa
#POPUP= <<TAG_15>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 86,49
}

{
#NAME= Union Partisans - Iowa
#POPUP= <<TAG_15>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 85,42
}

{
#NAME= Union Partisans - Minnesota
#POPUP= <<TAG_16>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 77,31
}

{
#NAME= Union Partisans - Wisconsin
#POPUP= <<TAG_17>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 91,41
}

{
#NAME= Union Partisans - Wisconsin
#POPUP= <<TAG_17>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 98,39
}

{
#NAME= Union Partisans - Wisconsin
#POPUP= <<TAG_17>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 99,42
}

{
#NAME= Union Partisans - Wisconsin
#POPUP= <<TAG_17>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 85,37
}

{
#NAME= Union Partisans - Michigan
#POPUP= <<TAG_18>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 120,46
}

{
#NAME= Union Partisans - Michigan
#POPUP= <<TAG_18>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 117,46
}

{
#NAME= Union Partisans - Michigan
#POPUP= <<TAG_18>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 110,40
}

{
#NAME= Union Partisans - Michigan
#POPUP= <<TAG_18>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 109,47
}

{
#NAME= Union Partisans - Michigan
#POPUP= <<TAG_18>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 123,37
}

{
#NAME= Union Partisans - Illinois
#POPUP= <<TAG_19>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 100,77
}

{
#NAME= Union Partisans - Illinois
#POPUP= <<TAG_19>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 96,75
}

{
#NAME= Union Partisans - Illinois
#POPUP= <<TAG_19>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 100,70
}

{
#NAME= Union Partisans - Illinois
#POPUP= <<TAG_19>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 96,63
}

{
#NAME= Union Partisans - Illinois
#POPUP= <<TAG_19>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 103,58
}

{
#NAME= Union Partisans - Illinois
#POPUP= <<TAG_19>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 89,62
}

{
#NAME= Union Partisans - Illinois
#POPUP= <<TAG_19>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 96,55
}

{
#NAME= Union Partisans - Illinois
#POPUP= <<TAG_19>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 103,58
}

{
#NAME= Union Partisans - Illinois
#POPUP= <<TAG_19>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 102,51
}

{
#NAME= Union Partisans - Indiana
#POPUP= <<TAG_20>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 110,73
}

{
#NAME= Union Partisans - Indiana
#POPUP= <<TAG_20>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 107,50
}

{
#NAME= Union Partisans - Indiana
#POPUP= <<TAG_20>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 108,69
}

{
#NAME= Union Partisans - Indiana
#POPUP= <<TAG_20>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 108,59
}

{
#NAME= Union Partisans - Indiana
#POPUP= <<TAG_20>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 111,61
}

{
#NAME= Union Partisans - Ohio
#POPUP= <<TAG_21>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 121,50
}

{
#NAME= Union Partisans - Ohio
#POPUP= <<TAG_21>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 130,49
}

{
#NAME= Union Partisans - Ohio
#POPUP= <<TAG_21>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 126,55
}

{
#NAME= Union Partisans - Ohio
#POPUP= <<TAG_21>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 119,59
}

{
#NAME= Union Partisans - Ohio
#POPUP= <<TAG_21>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 118,65
}

{
#NAME= Union Partisans - Ohio
#POPUP= <<TAG_21>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 132,60
}

{
#NAME= Union Partisans - Ohio
#POPUP= <<TAG_21>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 125,59
}

{
#NAME= Union Partisans - Pennsylvania
#POPUP= <<TAG_22>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 137,44
}

{
#NAME= Union Partisans - Pennsylvania
#POPUP= <<TAG_22>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 138,47
}

{
#NAME= Union Partisans - Pennsylvania
#POPUP= <<TAG_22>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 138,54
}

{
#NAME= Union Partisans - Pennsylvania
#POPUP= <<TAG_22>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 149,51
}

{
#NAME= Union Partisans - Pennsylvania
#POPUP= <<TAG_22>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 156,54
}

{
#NAME= Union Partisans - Pennsylvania
#POPUP= <<TAG_22>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 163,53
}

{
#NAME= Union Partisans - Pennsylvania
#POPUP= <<TAG_22>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 160,50
}

{
#NAME= Union Partisans - Pennsylvania
#POPUP= <<TAG_22>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 154,46
}

{
#NAME= Union Partisans - Pennsylvania
#POPUP= <<TAG_22>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 160,43
}

{
#NAME= Union Partisans - New Jersey
#POPUP= <<TAG_23>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 167,46
}

{
#NAME= Union Partisans - New Jersey
#POPUP= <<TAG_23>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 164,47
}

{
#NAME= Union Partisans - Delaware
#POPUP= <<TAG_24>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 162,55
}

{
#NAME= Union Partisans - New York
#POPUP= <<TAG_25>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 141,38
}

{
#NAME= Union Partisans - New York
#POPUP= <<TAG_25>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 145,41
}

{
#NAME= Union Partisans - New York
#POPUP= <<TAG_25>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 152,36
}

{
#NAME= Union Partisans - New York
#POPUP= <<TAG_25>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 153,40
}

{
#NAME= Union Partisans - New York
#POPUP= <<TAG_25>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 166,35
}

{
#NAME= Union Partisans - New York
#POPUP= <<TAG_25>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 167,42
}

{
#NAME= Union Partisans - New York
#POPUP= <<TAG_25>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 169,44
}

{
#NAME= Union Partisans - New York
#POPUP= <<TAG_25>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 169,46
}

{
#NAME= Union Partisans - New York
#POPUP= <<TAG_25>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 165,27
}

{
#NAME= Union Partisans - Connecticut
#POPUP= <<TAG_26>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 172,42
}

{
#NAME= Union Partisans - Rhode Island
#POPUP= <<TAG_27>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 177,37
}

{
#NAME= Union Partisans - Massachusetts
#POPUP= <<TAG_28>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 178,33
}

{
#NAME= Union Partisans - Massachusetts
#POPUP= <<TAG_28>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 172,37
}

{
#NAME= Union Partisans - Massachusetts
#POPUP= <<TAG_28>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 176,34
}

{
#NAME= Union Partisans - New Hampshire
#POPUP= <<TAG_30>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 177,28
}

{
#NAME= Union Partisans - Maine
#POPUP= <<TAG_31>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 179,24
}

{
#NAME= Union Partisans - Maine
#POPUP= <<TAG_31>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 20
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 181,18
}

{
#NAME= Union Partisans - West Virginia DE 510 - Unit (Charleston)
#POPUP= <<TAG_33>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 47[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 135,67
}

{
#NAME= Union Partisans - West Virginia DE 510 - Unit (Philippi)
#POPUP= <<TAG_33>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 47[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 141,61
}

{
#NAME= Union Partisans - West Virginia DE 510 - Supply Only (Guayandotte)
#POPUP= <<TAG_33>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 47[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 129,69
}

{
#NAME= Union Partisans - West Virginia DE 510 - Supply Only (Beckley)
#POPUP= <<TAG_33>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 47[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 135,69
}

{
#NAME= Union Partisans - West Virginia DE 510 - Supply Only (Lewisburg)
#POPUP= <<TAG_33>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 47[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 138,70
}

{
#NAME= Union Partisans - West Virginia DE 510 - Supply Only (Sutton)
#POPUP= <<TAG_33>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 47[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 0
#DISRUPTION_RANGE= 1
#MAP_POSITION= 137,64
}

{
#NAME= British Partisans - Canada
#POPUP= <<TAG_32>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 128,40
}

{
#NAME= British Partisans - Canada
#POPUP= <<TAG_32>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 135,35
}

{
#NAME= British Partisans - Canada
#POPUP= <<TAG_32>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 153,24
}

{
#NAME= British Partisans - Canada
#POPUP= <<TAG_32>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 156,20
}

{
#NAME= British Partisans - Canada
#POPUP= <<TAG_32>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 161,18
}

{
#NAME= British Partisans - Canada
#POPUP= <<TAG_32>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 169,14
}

{
#NAME= British Partisans - Canada
#POPUP= <<TAG_32>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 165,10
}

{
#NAME= British Partisans - Canada
#POPUP= <<TAG_32>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 170,6
}

{
#NAME= British Partisans - Canada
#POPUP= <<TAG_32>>
#IMAGE= 
#SOUND= battle3.ogg
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 1001[1]
#COUNTRY_ID= 103
#TRIGGER= 10
#PARTISAN_FLAG= 3
#ADD_UNIT= 1
#DISRUPTION_RANGE= 4
#MAP_POSITION= 171,3
}